The ‘Protagonist Moment’ of the CES 2022 Metaverse

In 2022, the “metaverse” outlet is still strong. At the CES (International Consumer Electronics Show) that closed on January 8, Metaverse became the protagonist of the exhibition: Samsung, Canon, Sony, Panasonic, NVIDIA, Qualcomm and other companies have launched relevant platforms, terminal products or underlying technologies. , the layout around the upstream and downstream of the metaverse.

Samsung: My House Metaverse Platform

Samsung announced that it has teamed up with Zepeto, a 3D avatar social application, to jointly launch the metaverse platform – My House. At My House, users can interact with the exhibits, such as playing games, vacuuming the floor, watching Samsung TVs, etc., as well as visiting different rooms and talking to other players.

Youngwoong Kwon, Samsung’s global marketing center, said: “As home appliances tend to be large, it is difficult to really try to place them in the user’s own space. Now, users can not only imagine their own unique space through My House, but also freely decorate them. Their dream home.”

The 'Protagonist Moment' of the CES 2022 Metaverse

Samsung My House

Canon: VR Social Platform Kokomo

Canon has developed a VR virtual reality software platform called Kokomo, which is expected to be available in 2022. On the Kokomo platform, users can “virtually meet” with friends and family by using compatible Canon cameras, VR headsets and smartphones. At the same time, Canon will release the RF 5.2mm f/2.8L double fisheye lens to match the platform.

According to Canon, the Kokomo platform makes users feel like talking face-to-face, rather than a screen or talking through avatars. “Kokomo will allow users to see and hear each other’s live looks and expressions in real time in a photo-real environment, as well as experience virtual reality locations such as Malibu, New York or Hawaii.”

The 'Protagonist Moment' of the CES 2022 Metaverse

Canon Kokomo

Sony: PlayStation VR2 headset

Sony brought the Metaverse hardware device PlayStation VR2 virtual reality headset. After connecting to the game console PlayStation 5 through the headset, the experiencer can enter the VR world. At the same time, Sony will also create an exclusive original game “Horizon Call of the Mountain” for PlayStation VR2.

Sony revealed that the PlayStation VR2 has a 110° viewing angle, which can bring a wide field of view when worn; as long as the user’s pupil is not aimed, eye-tracking technology can dynamically increase the blur, reducing pixels in a way that natural peripheral vision may not perceive. number, bringing a closer sense of immersion to the real picture.

The 'Protagonist Moment' of the CES 2022 Metaverse

Sony’s Horizon: Calling of the Mountains

Panasonic: 3 Metaverse Products

Shiftall, a subsidiary of Panasonic, released the VR glasses “MeganeX”, the Bluetooth microphone “mutalk”, and the wearable hot and cold somatosensory device “Pebble Feel”. Among them, MeganeX is equipped with a 1.3-inch OLED screen with a single-eye resolution of 2560*2560, providing a high-resolution video experience; Pebble Feel cooperated with Metaverse to allow users to feel hot and cold in the virtual world: 25 ℃ environment, the lowest / The highest temperature can reach 9 ℃ and 42 ℃ respectively.

“Panasonic will mainly enter the metaverse from a hardware perspective,” said Takuma Iwasa, CEO of Shiftall.

The 'Protagonist Moment' of the CES 2022 Metaverse

Panasonic MeganeX, mutalk, Pebble Feel

Nvidia: Omniverse is free for creators

Nvidia has announced that it will take off the beta testing logo and provide Omniverse, a metaverse creation tool, for individual creators for free. With Ominverse, artists, designers, and creators can use its design applications to collaborate across different software applications and across geographic locations.

According to Nvidia, the goal of Omniverse is to provide a 3D design ecosystem that integrates multiple functions, such as Nucleus Cloud with one-click collaboration; Machinima, which uses game characters and scenes for creation; and Audio2Face, which simulates real-life facial animation through a soundtrack Wait.

The 'Protagonist Moment' of the CES 2022 Metaverse

Nvidia Omniverse Platform

Qualcomm: AR custom chip

Qualcomm announced that it will work with Microsoft to develop Snapdragon AR custom chips for energy-efficient, lightweight AR glasses. Users can access Microsoft’s apps through custom chips, which provide virtual-space connectivity across a variety of devices, including virtual reality headsets, tablets, phones and PCs. At the same time, Qualcomm also said it plans to integrate software such as Microsoft Mesh applications and the Snapdragon Spaces XR developer platform.

 “Customized chips will be oriented towards C-side and B-side metaverse applications. Developers can use chips to create virtual worlds, allowing users to work and play in the virtual world. Future cooperative devices will cooperate with Microsoft’s software product ‘Mesh’.” Qualcomm CEO Cristiano Amon said.

The 'Protagonist Moment' of the CES 2022 Metaverse

Qualcomm and Microsoft to build AR custom chips

The CITIC Securities Research Report believes that the Metaverse is the next-generation Internet in the next 20 years and the digital survival of mankind in the future. The ultimate metaverse will include: Internet, Internet of Things, AR/VR, 3D graphics rendering, AI artificial intelligence, high-performance computing, cloud computing and other technologies. The ultimate metaverse won’t be possible until 20-30 years from now.

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