The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

Robot skins, pneumatic haptic gloves… Meta brings more realistic haptic interactions to the future Metaverse.

If you want to see the high-fidelity virtual world in the Metaverse, visual interaction cannot be ignored.

No, Meta is going to develop a mechanical bionic eye.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

Are you pretending? no…

Meta said that it will be placed in the body of a android in the future. It seems that this is the plan to create MetaHumans?

Recently, the company applied for a patent for a mechanical bionic eye called Two-axis rotatable mechanical eyeball.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

The technology in this patent could purportedly be used to build Facebook’s AR/VR applications for faster rendering of 3D images and experiences in the Metaverse.

In conclusion, this patent can be regarded as another development of Meta in the Metaverse.

Meta’s next step, the Eye of the Metaverse?

A “mechanical eyeball 100” document approved in December 2021 says the metal sphere is a robotic eye similar to a human eye, with two axes of rotation that intersect at a central point.

As can be seen from the patent submission time, this bionic eye patent was submitted on June 11, 2019, and was approved on December 7, 2021.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

The patent details the design of a high-performance and realistic mechanical bionic eye.

The robotic eye will be used as part of an animatronic device in the future to more precisely track the movements of the human eye.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

The description of the bionic eye design in the patent also appears to be quite complex, with parts intended to mimic the sclera, retina and cornea of ​​the human eye, as well as the pupil and iris.

Why did Meta design a bionic eye by itself?

Is it for androids with artificial intelligence in Westworld?

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

According to Meta, the mechanical bionic eyes are designed to match the robot head, in order to make the eyes appear more realistic.

The bionic eye will be equipped with sensors to help it “see” the real world, and can be trained and improved through machine learning.

Machine learning might be based on human eye movement data and then map this ability onto a robotic eye.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

The patent also mentions that the eyeballs will be placed in a mold similar to human skin. This mold may include the head and body.

Some netizens said, ” So, are they MetaHumans?

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

But where exactly the design is used, a Meta spokesperson said, “The company does not comment on the specific coverage of its patents or the reasons for applying for them. In general, patents do not necessarily cover the use of our products and services. Technology.”

You know, the Meta bionic eye can also provide more practical applications.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

The bionic eye could be used as a tool to more precisely track the movement of the human eye to see how long it stays on the screen and on the image.

For example, eye-tracking technology is often used in advertisements to observe how much users like the advertisement.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

In addition, eye-tracking technology can also be used to build Facebook’s AR/VR applications.

For example, the Oculus headset, which has always been popular, will be even more powerful if it has the blessing of this technology in the future.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

The technology could accelerate the company’s augmented and virtual reality applications, which rely heavily on eye tracking, as people familiar with the matter point out.

In any case, this mechanical bionic eye technology further strengthens Meta’s determination to enter the Metaverse.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

Open up the Metaverse “audio, touch and hear” in one fell swoop

This isn’t the first time Meta has considered adding human sensory features to a robot.

Back in November last year, Meta teamed up with Carnegie Mellon University (CMU) to develop a lightweight, touch-sensing robot “skin” that could give robots a sense of touch.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

The exploration of mechano-bionic eyes and artificial skin is said to be part of a broader robotics experiment in 2019 by Meta’s artificial intelligence unit.

The skin, called ReSkin, has a thickness of only 2-3mm and has an elastic surface similar to rubber.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

If you look closely at the picture, you can see that magnetic particles are embedded in it. When pressing/touching occurs, the surface of the skin is deformed and the magnetic field of the internal particles changes. These changes are collected by magnetometer monitoring and fed back to an AI model trained through self-supervised learning.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

Zuckerberg said it could be used for virtual objects in the Metaverse, giving us tactile sensations when interacting with them.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

Yann LeCun, chief artificial intelligence scientist at Meta, sees robotics as the way to study artificial intelligence, and he has said robotics is an area that Zuckerberg resists.

LeCun once said, “This is where AI researchers are trying to get to. Perception, reasoning, planning and action form a complete closed loop that is constantly looping, and finally can get feedback from the environment.”

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

Bionic eyes for primary vision, ReSkin electronic skin for primary touch, and Meta’s most iconic Oculus headset combine visual and auditory effects.

It can be seen that Meta has opened up the three human sensory experiences of vision, hearing, and touch on the road to enter the Metaverse.

In fact, in terms of touch, some time ago, Meta also revealed its secret research and development project “Pneumatic Haptic Gloves” for seven years.

This haptic glove can let you experience the real touch of grasping virtual objects through airbags. For Meta, the glove, along with other wearable technologies, will lead us to a future of interaction in VR and AR.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

However, the experience in the real Metaverse includes not only the three sensory characteristics of “sight, touch and hearing”, but also the ability to smell different smells and taste different tastes.

At present, in the Meta Metaverse technology system, the senses that are not mentioned are smell and taste, which has higher requirements for overcoming technical problems.

However, nothing is impossible in the future.

Who said Meta Metaverse is PPT?

In November 2021, Facebook changed its name to Meta at the Connect conference, and plans to invest hundreds of billions of dollars to enter the Metaverse.

This move by Meta shifts everyone’s attention to the virtual world it creates.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

In fact, the layout of Meta in the Metaverse is not only the projects mentioned above, but also the research and development of Avatar.

The Metaverse is a 3D digital world with an immersive sense of space.

In this world, people create human avatars (Avatar) by wearing VR devices or implanting chips and integrate into them.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

In the Metaverse there are not only people, but also virtual objects and, more importantly, robots.

In addition to human-human and human-object interactions, human-machine, machine-machine, and machine-object interactions are also very important.

Associated with robots is called the Robot Metaverse. The robot Metaverse is the foundation for robots to understand the physical world. The above-mentioned technologies such as bionic eyes and artificial skin are all to make robots more human-like and realistic.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

Meta has also made a lot of attempts to improve the human experience in the Metaverse, and has made quite a few breakthroughs.

For example, the Codec Avatar project is a system that uses 3D capture and AI technology to create realistic avatars. The project started with an initial high-definition avatar and progressed step by step to a full-body virtual avatar.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

In the process, full-body video codecs were developed, allowing human avatars in the Metaverse to support more complex movements of the eyes, face, limbs, torso, and more. For example, the project team used XR input through the EMG wristband to accurately measure the way a person’s hand moves.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

Human avatars have achieved many breakthroughs, so it is not a problem to physically map objects in the real world into the Metaverse.

For example, the actual simulation of clothes in the Metaverse is very realistic. Not only does it perfectly reproduce the elasticity of the fabric of the clothes, but if the clothes are shaken, the wrinkles on the surface of the clothes are also lifelike.

The eye of the Metaverse Meta mechanical bionic eye patent exposure will also be installed in the bionic human body

All Meta projects are developed to enable people to have a better experience in the Metaverse. This also further confirms that Xiao Zha’s declaration of entering the Metaverse is not just on paper.

Meta’s next step in expanding the Metaverse, are you looking forward to it?

References:

https://www.businessinsider.com/facebook-patents-animatronic-eyeball-robot-head-resembling-human-skin-meta-2022-1

https://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=3&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=119&f=G&l=50&co1=AND&d=PTXT&s1=facebook.ASNM.&OS =AN/facebook&RS=AN/facebook

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