The evolving web3 game

The inevitable arrival of web3 games

At present, as one of the most important ways for people to entertain people in the digital age, games are creating a huge output value. In 2021, there will be 174 mobile games with an annual revenue of more than 100 million US dollars.

The evolving web3 game

(Mobile game trend chart with annual revenue of over $100 million, Messari data)

With the penetration of games in people’s lives, people feel more and more deeply about game assets, and people will pay more and more attention to the real possession of game assets.

These trends inevitably draw attention to web3 gaming.

The openness of web3 games is its greatest potential

Regarding web3 games, people mentioned the most economic mechanisms, personal ownership of game items, etc. These are naturally the important parts. Beyond that, a very unique aspect of web3 gaming is that it is fundamentally open. This is different from web2 games.

Generally speaking, web2 games are controlled, developed and operated by the company. The company controls the user’s game items, the company decides the iterative direction of the game, and the company decides the way of external cooperation. Almost everything needs to be decided or approved by the company. The latest example is the recent announcement by Minecraft that it will not allow blockchain technology to be integrated into its client and server applications, nor to utilize them to create NFTs related to game content, etc. The company obtains revenue by selling game items, etc. As long as the game development or operation company controls the player’s items and data, it cannot be regarded as a true open form.

The web3 game is that everything is open. The characters, skins, equipment, props, etc. in the game all belong to the player, and these game assets cannot be issued casually. In addition, other developers can build new applications based on the game without permission, which can enrich the entire game experience. It’s like an open economic system.

These game NFTs can be used in different games. For example, TreasureDAO tries to build an open game ecosystem to connect different games and realize interoperability between different games. In addition to its internal games, external games can also participate in the overall network. For example, the Realm game in its ecological game tries to cooperate with games such as TheLostDonkeys and Toadstoolz in the ecosystem. The cooperation may involve gameplay, game asset exchange, etc. For example, items in one game can be used in another game to create new Materials of items, etc.; it may also be that characters in different games enter other games to explore, etc., similar to the concept of games with interoperability. If you are a new game developer, you can also enter its game ecosystem without the permission of the TreasureDAO team at all, and bring users early for yourself. As long as the game is fun enough, it is possible to stand out in the entire ecological game.

The interoperability between games in the same ecology may bring greater network effects and resilience to the entire ecological game, and can bring certain positive effects to each other.

Of course, this kind of innovation also faces great uncertainty in the early stage, especially when the market environment is not good, the effect may not be too obvious. After all, the basic user group is still small, and it is necessary to create a fun game to stay in the game. Live users and achieve sustainability.

The essence of the game is fun

Whether it is a web2 or web3 game, experience is the fundamental reason for the existence of the game. Without a fun game, no matter how clever the economic mechanism design, or the user completely owns the game assets, there will be no real utility.

The first priority of web3 games is to develop really fun games based on their characteristics. Only really fun games can have truly sustainable consumption.

Although web3 games are the trend of the future, it takes real precipitation to cross the gap. Instead of spending too much time on the token economy and balance design, it is better to think about how to develop a game that makes users feel fun.

For an early-stage project to cross the chasm, there are two main points:

  • Income injected from outside the system can reach a certain scale, especially at startup;
  • The real consumption of users in the system reaches a certain scale (eg gamers are willing to pay for fun).

How big the income scale needs to be depends mainly on the scale of the asset-bearing object, and at least there is an expectation of positive development.

web3 native games have yet to evolve

In essence, the web3 field is not a simple continuation of web2, it has a different paradigm innovation. This has been demonstrated in DeFi. Both DEX and lending have different characteristics, such as no permission, no tampering, transparency, self-management by users, etc. This is fundamentally different from web2 finance. During the liquidation period, CeFi institutions encountered major problems, while DeFi, relatively speaking, has withstood certain tests because of its transparency.

Future web3 games will have different characteristics from existing web2 games. Of course, the fun of the game is the same, just as the basic attributes of CeFi and DeFi are the same.

The web3 native game has an important starting point, which is to create a fun game with the player as the center. In addition to common game assets that are truly owned by the user, web3 native games need to be truly open. This requires a high degree of integration with the blockchain, not a combination.

Games are stored on the blockchain, not on the company’s servers. Once the game is deployed, it is permissionless, transparent, interoperable, immutable, and community driven.

The iteration of the game needs to be approved by the community. If everyone cannot reach an agreement, third-party developers can redeploy and customize the game or fork the game to meet the needs of different user groups. The impact of core players on game development may be unprecedented.

If the logic rules of the game run on the chain, and the game data is stored on the chain, the web3 game will no longer only rely on the client provided by the core developer, and any third-party developer can interact with the game smart contract. This is a truly open game, which is conducive to the explosion of more creativity and possibilities.

Of course, if web3 native games run on the chain, there will also be throughput problems, which need to be balanced to a certain extent. This is a technical solution consideration, and I will not elaborate here.

What a web3 native game looks like is still unclear and has not really evolved. One is that it is subject to the current infrastructure, the other is that currently transforming the game is not considered a web3 native game, and the third is that the openness and composability of web3 games have not been fully exploited.

Although I still don’t know what web3 native games look like, this trend is on the way. If you know about web3 native games, you are welcome to discuss them together.

The important impact of web3 games getting together

Judging from the number of projects currently invested by institutions, web3 games are one of the most important directions. It can be expected that in another 2-3 years, there will be a phenomenon of web3 games getting together. When web3 games get together, there will be at least the following important impacts:

  • The vast majority of repetitions and the emergence of a few innovations

In the next cycle, there will be a large number of web3 games that look similar, but there will always be a few games that are innovative and liked by a larger scale of users, thus elevating web3 games to a higher level;

  • Entry of a larger population

At present, the scale of users in the entire web3 field is still small, and it is not meaningful to compete for involution among small-scale people. As more web3 games, especially truly playable games, are introduced, larger crowds will be introduced.

  • Competition for block space intensifies

Web3 games have a great demand for scalability, and this demand is even greater after the emergence of games. So many games will greatly increase the demand for the block space of public chains such as Ethereum, and the demand for L2 and application chains will increase significantly. This in turn will greatly promote the construction of industry infrastructure.

  • Frontier exploration of web3

People are talking about Web3, but for now, the real web3 has not been shown. Games occupy a very important frontier position in the exploration of web3. When the Internet was born, no one knew what the Internet would look like. At the beginning, there were news, forums, mailboxes, etc., but later the exploration of games brought many innovations to the Internet, including Internet-based game rules, social interaction, and profit models. The exploration of games has laid an important foundation for the development of the Internet.

Compared with other areas of web3, such as social networking, e-commerce, etc., the early game may be more explorable, which may bring inspiration to the development direction of the entire web3, especially native web3 games will bring new ideas to the entire web3 field. ideas.

Posted by:CoinYuppie,Reprinted with attribution to:
Coinyuppie is an open information publishing platform, all information provided is not related to the views and positions of coinyuppie, and does not constitute any investment and financial advice. Users are expected to carefully screen and prevent risks.

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