BCM Hunt, the first multi-chain game, promotes GameFi

The rise of the Gamefi concept changes the profit model, and players share the dividends of game development

Recently, the crypto community has ushered in the Summer of GameFi. The investment in the field of blockchain games exceeded US$1 billion, which was only 72 million in the whole year of last year. As the leader of GameFi, Axie Infinity led the entire sector to rise against the market. Gamefi, exemplified by Axie Infinity, has changed the profit model of the production team, binding the interests of the production team to the long-term ecological development of the game, and players can also share the dividends brought about by the development of the game. As the most representative encrypted game community organization of “Play To Earn”, YGG has also become the focus of the market. This mode allows players to “make money while playing” to supplement their lives, and the boundary between the virtual world and the real world gradually dissolves. Players realize the transition from “play to enjoy” to “play to earn”.

From  the success of Axie , it can be analyzed that a pet battle game similar to Pokémon-GO is naturally suitable for transformation into a blockchain game, and now there is a game that not only focuses on digital pets, but also adds a block exploration mode. Pokémon-GO on the blockchain: Blockchain Monster Hunt game.

 

BCMH, the first multi-chain game

Blockchain Monster Hunt (BCMH for short) is called “a game that lives on the blockchain” and is a multi-chain game that runs entirely on the blockchain. Monsters in the game are generated with new blocks on the chain, and the purity of the new monster’s attributes is based on the unique digital fingerprint of a given block (ie, block hash). This means that no one can predict or control the appearance and attributes of monsters, and the size of the BCMH world will grow with the blockchain itself. At the same time, since no one can predict the block hash before the block is mined, BCMH will be completely independent and not controlled by anyone (even game developers). In this way, the BCMH monster becomes a real species living on the blockchain, allowing all players to enter the meta-universe and have a “monster partner” on the chain.

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 BCMH is inspired by Pokémon-GO, allowing players to continuously explore various scenarios on the blockchain, hunting and fighting on this basis. For BCMH players, each block on the chain is a unique digital space in which there may be a limited number of monsters (with the same DNA genes and rarity). Players and collectors can hunt or fight to capture these unique monsters and earn gold coins. This setting enables BCMH to surpass most NFT games on the current market, because the “monster” in the game is no longer a concept of simple NFT ownership, but an NFT that grows simultaneously with the block and is closely connected with the player. Therefore, BCMH is also called “the first multi-chain NFT game”.

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In addition to the innovative design of game attributes, BCMH also brings exciting new experiences to true chain game enthusiasts and geeks: BCMH’s cross-chain interaction design encourages players to play games on multiple chains. The initial game will run on Ethereum, BSC and Polygon, and subsequent versions of the operating environment will gradually expand to other EVM and non-EVM chains. For example, Water Monster is only available on Ethereum, and Fire Monster is only available on Binance Smart Chain. If players want water monsters to cool down fire monsters in battle, they must trade or transfer monsters across chains. This revolutionary internal cross-chain portal technology can facilitate multi-chain transactions. This is to help the game cover a wide range of encrypted communities, thereby supporting easy and widespread adoption, the second is to promote the integration between chains to a greater extent, enrich the cross-chain ecology, and the third is to provide cost-sensitive players Participation channels support equal participation by players of all financial backgrounds.

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Play To Earn New Proposition

Play-to-Earn is the most attractive basic value proposition of chain games, and this proposition will be more vividly reflected in BCMH. Since BCMH is a real chain NFT game, most actions are completely operated on chain, BCMH provides an innovative player reward mechanism with various unique functions.

The core of BCMH is BCM Monsters (ERC721 NFT) and BCMC tokens. Their characteristics are as follows:

Blockchain Monster: BCM — ERC721

These are monsters hunted by players. They appear on specific blocks on multiple chains. The blockchain itself determines their characteristics.

The supply and demand of monsters is well controlled by the game difficulty mechanism, which works similarly to Bitcoin mining. Monsters may also be burned in battle to curb overpopulation.

A market is provided on all chains where the game is deployed, allowing players to easily buy and sell monsters.

Players can also transfer monsters across chains for use in battle or to assist in hunting new monsters.

Blockchain Monster Coin: BCMC, single ERC20

This is used both as an in-game currency and as a governance token for the entire game.

BCMC is used in almost all activities in the game. For example, it can be used to increase the probability of capturing monsters, pay transaction fees, mortgage mining MCMC, or purchase insurance to protect your monsters by preventing NFT burning battles.

BCMC pledgers use BCMC to manage changes to the game. Pledgers can also give priority to trying new features.

BCMC is obtained through battle, and the reward amount is dynamically adjusted according to the difficulty of the game (similar to Bitcoin mining).

Supporters are many and strong

According to media reports, BCMH completed a US$3.8 million financing at the end of last month. This round of financing was led by Animoca Brands, with participation from famous capital such as HECO (Huobi Ecological Chain), Polygon, PNetwork, SkyVision, ChainBoost, GD10 Venture, and Ever Capital. Animoca Brands is a Hong Kong mobile game development company that focuses on the production of authorized iOS and Google Play mobile games from television or comics and other fields. Its 170 games have been downloaded over 160 million cumulatively. Animoca Brands received a US$50 million financing in July this year. Investment institutions include Coinbase, Jack Ma, and Cai Chongxin’s family wealth management fund Blue Pool Capital.

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Animoca Brands was founded in 2014 by Xiao Yi, a well-known Hong Kong technology entrepreneur. Since the beginning of 2017, Animoca Brands has been actively involved in the blockchain. In addition to various large-scale expansion investments, Animoca Brands has also rushed to establish various cooperations. In its founder Xiao Yi’s view, the introduction of blockchain can make the time invested by players in the game become a real return. Currently, popular blockchain games under Animoca Brands include F1Delta Time, MotoGP Ignition, The Sandbox, etc. It can be said that Animoca Brand is becoming the invisible king of the “Chain Game + NFT” territory. With such supporters, BCMH must have no worries about funding and direction, and the road of development will be invincible.

BCMH team: the backbone of the giant Internet company

BCMH co-founder Naka Nhu — Former Facebook technical director

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Jake Tran, Co-founder of BCMH — Former Google Senior Engineer

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The BCMH team members have very amazing resumes. In addition to the two co-founders who have work experience with Internet giants such as Facebook and Google, the designers and engineers also have impressive academic qualifications and work abilities. I believe that in the development and expansion of the game, BCMH will also attract more outstanding community talents to contribute to the development of the game.

Upgrading of blockchain games

As the number of global game users continues to increase, the overall scale of the game industry has reached hundreds of billions of dollars. More and more people devote themselves to the virtual world for recreational entertainment. The industry scale of the game market is also rising. According to Newzoo’s latest forecast, the gaming market will grow at a rate of 8.7% and will exceed the threshold of $200 billion in 2023. This shows that more and more people are willing to Paytofun to pay for virtual experiences, and a large number of players are spending on games. Time and energy, the mode of earning while playing can also continue in this environment.

BCMH’s decentralized Gamefi model directly distributes the money earned by game companies to participants, forming a distributed game business economy, and exploring a way for the next large-scale promotion of the Web3.0 business model.

With the successive launch of smart chains, chain games have a better choice in terms of handling fees and transaction speed. At this time, BCMH, which launched the cross-chain model, will undoubtedly increase flexibility on the basis of this choice. Although a large number of GameFi projects have emerged, there are fewer boutiques and fewer explosions. In terms of team strength, capital background, and game production quality, BCMH is very high-quality, and it is a project that should be focused on on the RPG track.

Posted by:CoinYuppie,Reprinted with attribution to:https://coinyuppie.com/bcm-hunt-the-first-multi-chain-game-promotes-gamefi/
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