After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

Movement in the Metaverse is not afraid of the death of the society and is still enjoying itself. Can this be said?

Liu Genghong, who has starred in popular TV dramas such as “Slam Dunk”, “The Poor Boy”, “Meteor Garden II”, has recently started to help Jay Chou play songs in the live broadcast room to help everyone lose weight.

Countless boys and girls fell to the ground after doing aerobics with Liu Genghong, shouting that they had found a new way to open up about home exercise.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © Bing

As the editor of the Metaverse Creation Club, Xiao Lan also discovered that when sports meet the Metaverse, there are more ways to lose weight!

01 Sports gameplay in the Metaverse

Although at the beginning exercise at home was only a helpless choice under repeated epidemics, as various platforms and brands gradually follow up and improve software and hardware, the difference between exercise at home and professional gyms is getting smaller and smaller.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © PELOTON official website

In home sports, professional guidance has become a rigid need, and in order to achieve this, technology has become an indispensable force for participation.

Whether it is smart fitness mirrors, complete sets of smart fitness equipment, or the popularity of VR sports and the participation of virtual idols, home sports become more immersive:

1 Entry-level hardware device – smart fitness mirror

When it comes to the smart devices needed for Metaverse sports, smart fitness mirrors that integrate mirrors, screens, cameras, sensors, etc., will not be absent.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ Smart fitness mirror application © Bing

As one of the representatives of smart fitness equipment, the smart fitness mirror is hailed by the industry as an important entrance for sports to enter the “Metaverse”. The reason is very simple:

Through the smart fitness mirror, users can make full use of the fragmented time for fitness, and interact with the coach online through sensor accessories, and can also achieve functions such as online competition with other users.

In addition, some fitness mirrors can also realize visual recognition of human body joints through the AI ​​sensor module: when the user follows the screen to exercise, the camera will capture the fitness movement and identify the accuracy through the AI ​​algorithm, and give feedback.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © Bing

Elements such as low latency, immersion, virtual avatars, and social attributes in the Metaverse can all be integrated in such products.

However, hardware alone is not enough to support the imagination of Metaverse sports. The exploration of a full set of smart home fitness equipment by American home fitness company Peloton should bring us more inspiration.

2 Professional Home Fitness – Peloton

Peloton, which was established as early as 2012, has positioned itself as a fitness technology company with home fitness as its main business. 

To further give users personalized feedback and real-time guidance, sensors and AI technology have been applied to many of Peloton’s devices.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © PELOTON official website

In 2014 and 2018, Peloton launched cycling products Peloton Bike and Peloton Tread treadmill respectively. After the outbreak, Peloton upgraded these two fist-level products and named them Bike+ and Tread+.

The main upgrade point of Bike+ is that it is equipped with an adjustable rotating screen and pedals that can automatically adjust resistance, and also provides richer course content represented by training camps.

The Tread+ also follows a similar path, using the newly added screen on the treadmill as a core function to make it a fitness screen for users’ home scenarios.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © PELOTON official website

In addition, Peloton’s wall-mounted strength training device, Tonal, can track human movement, position, and guide users through each movement by invoking 17 sensors. Another product, Tempo, uses 3D motion capture and AI artificial intelligence to track users and instantly correct fitness movements.

These strategies have allowed Peloton’s user base to continue to expand, and have also made the blueprint for movement in the Metaverse more and more clear. However, since it is a Metaverse movement, VR equipment cannot be absent.

3 VR Sports Game – “All in One Sports”

As a VR game, the biggest feature of “All-in-One Sports” is that it can restore the sports experience in an ultra-realistic manner. In addition, the game also provides ten kinds of virtual reality sports for players to choose from.

These sports include: archery, billiards, baseball, basketball, badminton, bowling, boxing, darts, golf, table tennis – basically the common sports.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © Bing

Before exercising, players can also design their own avatars, and various styles of sports clothing and accessories can be matched at will, and face pinching is also essential (surely, the end of the Metaverse is pinch face).

In addition, all sports in the game can choose difficulty, there are 5 kinds of difficulty levels for players to compete in single-player mode, and some projects also support multi-player online battles.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © Bing

As long as you put on VR glasses, you can get an immersive sports experience at home – if the above are not enough to support you in exercising, maybe the cheering of virtual idols can?

4 Encouragement from virtual idols-Keep

In the article a few days ago, Xiao Lan just mentioned the news of the cooperation between the well-known sports app Keep and A-SOUL. Welcome to review:

This is not the first time Keep has partnered with A-SOUL. In September last year, Keep invited A-SOUL captain Bella to be the “sports star pusher”, and customized the first exclusive course for online fitness virtual idols – virtual girl group Fat Burning Dance·A-SOUL Bella.

In order to better attract more people to participate, Keep has set the difficulty of this course to K2 level, so that Xiaobai can also jump without pressure. In addition, Keep also launched the accompanying running voice package “Music Fat Burning Run · The Wizard of Oz”.

Judging from the follow-up training effect of the course, Bella’s course follow-up practice is not less than the courses of other high-quality talents in the Keep APP. Among them, more than 240,000 users subscribe to the accompanying voice package alone.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © A-SOUL Official Weibo

The pioneering cross-border linkage of Keep can be said to be widely welcomed by users, and it also provides a valuable successful experience for virtual idols to explore the Metaverse movement.

Although there have been various attempts, at present, the exploration of fitness in the Metaverse has just begun, and there is still a long way to go from systematic large-scale applications – however, the imagination of the future is still continue.

02 Views on the Metaverse Movement

Zhang Lijun, chairman of the board of Crazy Sports Group, believes that Metaverse can enable national fitness to break through the limitations of time and space and the epidemic. In the next five years, if the technology is mature, Metaverse can promote the rapid growth of the sports industry and even spawn new sports giants.

In Zhang Lijun’s view, the subversive reshaping of the sports industry by the Metaverse has three important manifestations.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © Bing

1 Broaden the boundaries of people’s experience

The virtual world created by Metaverse using AR/VR technology allows people to experience extreme sports that are difficult to experience in real life, such as bungee jumping, gliding, climbing Mount Everest, skiing, etc. Everything is possible in the virtual world.

2 Innovative traditional sports methods

Zhang Lijun said that the virtual world can innovate the types of sports events, sports methods, and even subversive innovations, and people can participate in sports activities together in the virtual world. This greatly promotes the richness and diversity of the sports industry.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © Bing

3 The giants that spawned the sports industry

Zhang Lijun believes that the emergence of the Metaverse will lead to new changes in the development of the sports industry, especially when AR glasses, MR equipment, computers, big data and other high-tech technologies related to the Metaverse are added to the sports industry. It will greatly affect the growth mode of the sports industry market.

This will push the sports industry into a state of rapid, high-profit growth, and even spawn new sports giants.

In addition to the observations of industry experts, the introduction of relevant policies, the holding of large-scale events, and the advantages of home sports are all boosting the development of Metaverse sports.

In August last year, the “National Fitness Plan (2021-2025)” was officially released, which made it clear that by 2025, the proportion of people who regularly participate in physical exercise will reach 38.5%, driving the total scale of the national sports industry to reach 5 trillion yuan.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ © PELOTON official website

The National Games, Winter Olympics and other sports events, especially the ice and snow sports boom set off by the Winter Olympics, also gave the Metaverse sports a broader imagination:

Higher requirements for cost and weather have always hindered the popularization of ice and snow sports, but the application of technologies such as VR will undoubtedly enable ice and snow sports to overcome the harsh requirements of the weather, reduce costs, and allow more people to participate in ice and snow sports among.

In addition, the advantages of home sports, such as no need to change clothes, apply for cards, and do not need to care about other people’s vision, also promote the development of Metaverse sports: the report statistics show that the number of domestic online fitness users has exceeded 261 million.

After Liu Genghong led the fire home movement, the Metaverse also wanted to join in a wave

📸️ Domestic smart fitness mirror brand FITURE © FITURE official website

Whether it is the diversification of hardware or the participation of virtual idols, various changes coincide with the country’s policy ideas of promoting the high-quality development of the sports industry, optimizing the industrial structure, and promoting the digital transformation of the sports industry.

With the advancement of technology and the upgrade of consumer demand, more and more fitness equipment will become smart, and it will gradually become the norm to wear VR glasses to participate in sports.

Not to mention, Xiaolan went to exercise for an hour after he posted an article~

Posted by:CoinYuppie,Reprinted with attribution to:https://coinyuppie.com/after-liu-genghong-led-the-fire-home-movement-the-metaverse-also-wanted-to-join-in-a-wave/
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