A-share Metaverse “all beings”

All things can be Metaverse?

A-share Metaverse "all beings"

On December 13, the Metaverse concept stocks considered to be A-shares, including Zhongqingbao, Fengshang Culture, and Chinese Online, experienced another surge of more than 10%.

Take Zhongqingbao as an example. Since it announced a Metaverse game called “Master of Brew” on September 6 this year, the company’s share price has risen from less than 10 yuan at the time to 37 yuan today. about.

Because it enjoys the concept bonus of Metaverse, Zhongqingbao has even been dubbed the title of “deserved concept leader”. Probably because a few years ago, when the concept of blockchain was hotly speculated in the market, Zhongqingbao also took this free ride, which once caused the company’s stock price to rise sharply. In terms of the main trendy concept, Zhongqingbao can indeed be called the “leading”.

At the end of 2021, “Metaverse” was selected as the 2021 buzzword of the year selected by a number of institutions, which means that the attention and discussion on it has expanded from the industry to the general public. Although the precise concept has yet to be clarified, it can be seen from the fact that domestic and foreign technology and Internet giants have announced their presence in Metaverse. It can be seen that Metaverse will revolutionize human production and lifestyle in the future, and it has great commercial imagination. .

With the help of the far-ungrounded Metaverse concept, the share prices of many companies on the A-share market have already risen in the wind, so how many of them are gaining popularity here, and how many of them have real hard power?

Zhongqingbao, a game company that “likes to keep up with the heat”

The concept of “Metaverse” is not new. As early as 1992, American science fiction writer Neil Stephenson proposed this term in the novel “Avalanche”. It is used to describe a huge virtual reality that will appear in the future. The world, where people use digital avatars to control and compete with each other to improve their status.

This year, with the launch of Roblox, the world’s largest game UGC platform, the Metaverse concept was completely detonated. At present, the application scenarios of the Metaverse concept are also mainly concentrated in the game field.

Zhongqingbao is a game company that benefits from this. Its main business includes online games and cloud services. According to its 2020 annual report data, the former accounted for 49.59% of the company’s total revenue and the latter accounted for 48.64%.

Cloud service is a new business of Zhongqingbao in 2017, which is related to the acquisition of Proton Technology for 500 million yuan that year. Proton Technology is an investment holding company that mainly provides server solutions. The company’s three major distribution operations are cloud foundation, cloud modules, software and platforms. Since the acquisition of Proton Technology, the proportion of cloud services in Zhongqingbao’s business revenue has continued to rise, from 24.78% at the beginning of 2017 to 48.64% in 2020.

Behind Zhongqingbao’s expansion of cloud services by acquiring other companies is that it is facing a trend of declining revenue from its main business online games. Since 2015, Zhongqingbao’s mobile game revenue has been declining for four consecutive years. In the 2020 annual report, Zhongqingbao also did not deny that the company faces several major risks: market risks brought about by intensified competition, industry and policy risks due to stricter supervision, risk of core personnel loss, and investment risks are all in the company’s presence. The real challenges facing the gaming industry.

In fact, before this “strength” metaverse, Zhongqingbao had also rubbed the popularity of blockchain. On January 11, 2018, when the concept of blockchain was hot, Zhongqingbao stated on the investor interaction platform that the mining machines developed by the company’s controlling shareholder were selling well. Sure enough, the next day Zhongqingbao’s stock price ushered in a wave of daily limit.

Therefore, it is not difficult to see that Zhongqingbao is a company that started in online games, especially the web game business (which is less difficult to develop). However, as the company’s game business is declining, it has acquired other companies to get involved in the cloud service field. When certain concepts become popular in the market, Zhongqingbao will try to get a share of it, but whether its own strength can support the market value that is sought after for a while is obviously a question mark.

As of press time, the market value of Zhongqingbao is about 9.3 billion yuan, and its dynamic price-earnings ratio has reached 517 times, which is much higher than the average level of listed companies in the same industry.

Fengshang culture that engages in stage beauty has also come to “mix one foot”

Metaverse is regarded as a great integration of multiple new technologies. This includes both the underlying logic of virtual reality and decentralization, as well as experiential scene design. It is difficult for a single company to cover the entire industrial chain of Metaverse. It is often possible to cut into a certain part of it based on its own advantages.

According to different application requirements, Metaverse can be divided into four key links: underlying architecture, back-end infrastructure, front-end equipment and scene content.

In this wave of Fengshang Culture, Chinese Online, and Aoya Design, which are stimulated by the concept of Metaverse, are related to the final “scene content”. The stock price performance of Fengshang Culture is particularly interesting.

On November 5 this year, Fengshang Culture responded to investors’ questions on the interactive platform of the Shenzhen Stock Exchange. “The company has a full range of creative genes for performing arts, which allows us to build a stage in the’Metaverse’ and other virtual scenes. First mover advantage.”

This news drove the stock price of Fengshang Culture to rise. After several days of turbulence, the company’s stock price took off around December 8. After several waves of daily limit, the stock price of Fengshang Culture, which had been below 70 yuan for a long time, is now stock price. It has rushed to around 86 yuan, and the highest came to 92.65 yuan a few days ago.

According to its 2020 annual report, the main business of Fengshang Culture is creative, design and production services for large-scale cultural performance activities, cultural tourism performances and landscape art lighting and interpretation. Fengshang Culture’s latest financial report for the third quarter of this year disclosed that during the reporting period, operating income was 96.28 million yuan, a decrease of 75.88% over the same period last year; operating income for the first three quarters of this year was 315 million yuan, a decrease of 61.96% over the same period last year.

Fengshang Culture is in the leading position in the field of cultural performance and stage design in China. It has successively created the lighting design and production of the opening and closing ceremonies of the 29th Beijing Olympic Games in 2008, and the large-scale water scene performance symphony concert of the 2016 G20 Hangzhou Summit�?-A series of projects including the general production of “The Most Memories of Hangzhou”. On the interactive platform, Fengshang Culture also stated that it will “provide lighting, stage and creative group services for the 2022 Beijing Winter Olympics, as well as corresponding publicity activities for the January 2022 Winter Olympics warm-up.”

But this year’s performance is not impressive. Fengshang Culture also signed more than 30 million contracts with Danzhou Yibei Tourism Development Co., Ltd. (the parent company is a head real estate company) in 2019. As companies fall into the quagmire of debt, Fengshang culture will inevitably be affected.

On December 14, the GEM company management department of the Shenzhen Stock Exchange issued a letter of concern to Fengshang Culture, requesting an explanation of the company’s virtual stage design and product implementation. Fengshang Culture responded to investors on November 5 Said that “a subsidiary, Fengshang Interactive Entertainment, was established at the beginning of the year to deploy in the virtual reality and pan-entertainment fields. The company is ready to integrate into virtual stage beauty.”

On December 16, in response to the letter of concern issued by the Shenzhen Stock Exchange, Fengshang Culture acknowledged that the virtual stage art business was the company’s first attempt. It is currently in the exploratory stage. It is still relatively difficult for related projects to achieve the expected results and the profitability generated in the future. Big uncertainty.

“Leading Acoustic Stocks” Goertek looks to Metaverse?

No matter what form the Metaverse will eventually manifest in, innovation in technology and equipment is undoubtedly the only way to go.

As a collection of virtual time and space, the Metaverse is considered to be composed of a series of augmented reality (AR), virtual reality (VR) and the Internet (Internet). With the continuous maturity and development of VR/AR, cloud computing, 5G, AI and other technologies, Metaverse is expected to change from concept to reality in the future.

In the past, Goertek has always been known as a star company in Apple’s supply chain. Since the concept of “Metaverse” became popular, GoerTek has also become a Metaverse concept stock due to its business performance on VR/AR smart devices. An important member of the.

Goertek’s main business includes precision components business, intelligent acoustic machine business and intelligent hardware business. According to its latest financial report for the third quarter of this year, the company’s operating income for the first three quarters of 2021 was 52.789 billion yuan, a year-on-year increase of 52.00%; the net profit attributable to shareholders of listed companies was 3.333 billion yuan, a year-on-year increase of 65.28%.

Among them, in the revenue classification, precision components achieved 10.29 billion yuan, a year-on-year increase of 23.86%; intelligent acoustic machines were 19.2 billion yuan, a year-on-year increase of 25.72%; smart hardware was 22.235 billion yuan, a year-on-year increase of 119.07%. It can be seen that the smart hardware business is becoming the new growth engine of GoerTek. The smart hardware here includes VR/AR and smart wearable products.

In the 2021 semi-annual report, GoerTek specifically mentioned the concept of “Metaverse” and stated that “according to the forecast data of the well-known consulting organization IDC, the global VR virtual reality product shipment volume is expected to reach approximately With an average annual growth rate of 41.4%, shipments of AR augmented reality products are expected to reach an average annual growth rate of about 138%. The rapid growth of VR virtual reality and AR augmented reality products is expected to be related companies in the technology and consumer electronics industry chain. Bring significant business opportunities.”

As early as 2012, GoerTek entered the optical field and began to deploy the VR/AR industry. With patents and foundry advantages, GoerTek won OEM orders from mainstream VR terminal manufacturers such as VR giant Facebook Oculus and Sony PS VR. .

Although the development of the global VR industry has not been stable from 2016 to 2020, and sales of VR equipment have stagnated for a while, with the hot sales of the new generation of Oculus Quest released by Facebook in 2020, Goertek’s share of the foundry The VR business took off again.

At present, the shipment of mid-to-high-end VR headsets manufactured by GoerTek accounts for about 70% of the global total. From the outside world, this has become the biggest highlight of GoerTek’s performance, and it also makes the future quite imaginative. Business segments.

To sum up, the explosion of the Metaverse concept on the surface has benefited companies that do scene content. Among them, game and entertainment companies are the majority, such as Zhongqingbao, Kunlun Wanwei, Fengshang Culture, Chinese Online, Aoya Design, etc. ; It also drove the rise in the stock prices of related software and hardware companies. Goertek is a typical representative among them, as well as Digital Video, Dafu Technology, Baotong Technology, and SuperMap Software.

What needs to be pointed out is that the Metaverse is still at the conceptual level, and it is still very far away from the real landing. As the People’s Daily commented, “Let the bullet fly for a while before drawing conclusions.” With the rapid changes in technology, the future The business picture is not clear yet. However, many companies do not want to miss this bus, whether they want to use the concept to increase their stock prices, or they are really working hard on the Universe, creating a scene that seems “everything can be the Universe”.

The capital market is a place where wealth can rise and fall, and it is full of humanistic games and hesitations. Faced with new concepts that have been fashionable for a while, stay rational and let the bullets fly for a while, because if the tide recedes, the one who created the tide must have already been on the shore early, and it is the unfortunate naked swimmer who is pulled into the tide.

Posted by:CoinYuppie,Reprinted with attribution to:https://coinyuppie.com/a-share-metaverse-all-beings/
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